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3D Modeling in Fusion 360 : Touring the Solid Design Toolbar

Overview of the Solid Design Toolbar

Fusion 360 provides tools to create 3D models for different materials such as wood, sheet metal, and 3D printing. In this guide, we will be looking at some of the tools that can be found under the Solid Design menu and how these tools can be used to create your own 3D models.

While the icons in the toolbar below are great for creating basic objects, more tools can be found by clicking the drop-down menus in each section of the toolbar.

*In the Fusion 360 software, you can hover over each item to view a full explanation of the tool and a visual example of each.

Toolbar for general solid material designs under the design workspace setting.

Overview of the Solid Material Toolbar

 

Image of the Create section of the Solid Design toolbar numbered one through six from left to right
** For a full description, hover over the icon in the Fusion 360 software. **
 
  1. Create Sketch: Enters Sketch mode, where you can choose a plane (X, Y, Z) to work in and begin creating your model.
  2. Extrude: Adds depth to open or closed sketch profiles or faces.
  3. Revolve: Revolves a sketch profile or planar face around a selected axis.
  4. Hole: Creates a hole in your model based on user-specified values.
  5. Rectangular Pattern: Creates duplicate faces, features, bodies, or components and arranges them in rows an columns, like a rectangle.
  6. Create Form: Enters Form mode, which can be used to create more organic, free-form shapes by pushing and pulling on vertices, edges, and faces.

 

Image of the Fusion 360 Solid Modify toolbar icons numbered from one to six from left to right.
** For a full description, hover over the icon in the Fusion 360 software. **

 

  1. Press Pull: Gives depth to the sketch.
  2. Fillet: Rounds the edges of the model by removing material from the exterior edges.
  3. Shell: Removes material from the interior to create a hollow space with walls, similar to the shelves of a bookshelf.
  4. Combine: Combines two or more shapes to create a single object.
  5. Split Body: Splits an object into two separate objects using a profile, face, or plane.
  6. Move/Copy: Moves the selected face, body, sketch, or construction geometry a specified distance or angle.

 

Image of Assemble icons numbered from one to two from left to right from the Solid Design toolbar

** For a full description, hover over the icon in the Fusion 360 software. **

  1. New Component: Creates a new internal or external component in the assembly. 
  2. Joint: Positions components relative to one another and defines the relative motion.

 

Image of the Fusion 360 tool icons numbered one to four from left to right.

** For a full description, hover over the icon in the Fusion 360 software. **

 

  1. Construct: Creates a construction plane that is offset from the selected face or plane.
  2. Inspect: Measures a distance, angle, area, or position data of the selected object.
  3. Insert: Place an image on a planar face or sketch plant to use as a reference.
  4. Select: Shows the type of selection process that is currently active.  
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