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Getting Started with SketchUp : Step 6: Organize your model

This guide will walk you through the basics of using SketchUp. Follow the steps in this guide to build and decorate a Library study room.

Organize your Model

Step 6

Groups

  1. Making groups gives your geometries a little protective bubble, so that if you move one object it doesn’t mess up another object. It also keeps all the parts of the object together. 
    1. To group your geometry use the Select tool either draw a box around the object, use CTRL+A to select all the shapes in the model, or triple-click on the object to select all ungrouped geometry. Right-click and choose Make Group.
    2. To change something in a group, double-click on the object. A dashed black line will appear around the group to let you know you’re working inside the group.
  2. Groups can also be locked (select group > right-click > Lock) and nested (group 1 set of geometries, hold the shift key and click geometry > right-click > Make Group).

Components

Components are essentially supergroups. Like a group, making an object a component provides a protective bubble around the object. A key difference is that you can make a copy of a component, and when you make a change to that component the change will be reflected on all the copies of that component. This makes it much easier when working with a model that has repetitive pieces (like a dining room with 8 chairs).

  1. Select all the geometry, then right-click and select Make Component.
  2. In the pop-up window, give the component a name and click Create.

Changing components

  1. To change all the copies of the component in the model, double-click into one component and make your change. The change will be applied to all the components.
  2. To change only one copy of a component, select the component. Right-click and select Make Unique. You can make changes to this component that will not be applied to the other copies of the component, while keeping your component a component.

Tags and Entities are both found in the Default Tray on Windows or in the Window menu on Mac.

Tags

Tags control the visibility of an object/entity. You can give multiple entities the same tag (i.e., “roof,” “outer walls, ” or “second floor”), and click the eye icon in the Tags tray to make everything with that tag invisible. This can make it easier to work inside of a model.

Entities

Each object in your model is an entity. The Entity Info tray gives you more information about each entity, like the square footage.

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